/*
 * This file is part of the OdinMS Maple Story Server
 * Copyright (C) 2008 Patrick Huy <patrick.huy@frz.cc>
 *                    Matthias Butz <matze@odinms.de>
 *                    Jan Christian Meyer <vimes@odinms.de>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License version 3
 * as published by the Free Software Foundation. You may not use, modify
 * or distribute this program under any other version of the
 * GNU Affero General Public License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

/**
-- Odin JavaScript --------------------------------------------------------------------------------
	Cody - Every Town
-- By ---------------------------------------------------------------------------------------------
	Xterminator
-- Version Info -----------------------------------------------------------------------------------
	1.0 - First Version by Xterminator
---------------------------------------------------------------------------------------------------
**/

var status = 0;

function start() {
	status = -1;
	action(1, 0, 0);
}

function action(mode, type, selection) {
	if (mode == -1) {
		cm.dispose();
	} else {
		if (mode == 1)
			status++;
		else
			status--;
		if (status == 0) {
			if (cm.getC().getChannelServer().maxRebirths() < 0) {
				cm.sendOk("Hey, how's it going? I've been doing well here.");		
				cm.dispose();
			} else {
				cm.sendYesNo("Greetings. Would you like to rebirth?");
			}
		} else if (status == 1) {
			var result = cm.canDoReborn("all");
			if (result > 0 || cm.getPlayer().isGM()) {
				cm.doReborn();
				cm.sendOk("You have been reborn!");
				cm.dispose();
			} else {
				if (result == -2) {
					cm.sendOk("You have reached the maximum amount of rebirths!");
					cm.dispose();
				} else if (result == -1) {
					var minLevel = cm.getC().getChannelServer().getLevelCap();
					if (minLevel > 200)
						minLevel = 200;
					cm.sendOk("You must be at least level " + minLevel + ".");
					cm.dispose();
				}
			}
		} else {
			cm.dispose();
		}
	}
}